System Review: InSpectres, Part 1
Who You Gonna Call? Let’s not beat around the bush: InSpectres is merely an expensive license away from being the modern Ghostbusters RPG. It’s a game where you play a misfit band of everymen who’ve...
View ArticleSystem Review: InSpectres, Part 2
In Play The game system for InSpectres can be described almost completely in a few sentences, but it has some potentially unexpected ramifications in actual play, so I’ll hit the ones I encountered....
View ArticleSystem Review: InSpectres, Conclusion
A Clue! There’s not a lot else to say about a system that takes up twenty or so pages in a small-format book. Four skills, a universal resolution mechanic, and a simple method for the GM to create...
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